Tuesday, 2 October 2012

Animationj of character

Theres still a lot I can do with the key frames to smooth the animation and make it look natural, even just looking at the keyframe curves will help.

But thats what I got for now.

Army Base

Army Base lighting done


Monday, 1 October 2012

CharacterLighting

Without A.Oclusion


Final with oclusion

Started the gun

Soo I started modeling the gun, its a cool concept soo I am enjoying doing this one ( I left the damn drawing brief on the side because I spent way to much time on a bad concept, soo Ill probably redo that stuff)




So as you can see I still need to clean up the geometry and finish the lower part of the weapon, im starting to be satisfied with the gun but there's still work to do. 



Wednesday, 26 September 2012

Drawing Brief undeway

Some inspiration



I dont know want to show this pic openly soo click the link for BURNT FLESH

More reference pics will come as I get along.


Soo far....



Friday, 29 June 2012

Some 3d and texturing

I started making a model of a robot for a small project of myne, and its the first character Im going give my all to.

Spent roughly 4 hours on the head texture alone. The model is quick and simple, what I wanna test is how much cand I transform him with the texture alone. So far im pleased.


Tuesday, 12 June 2012

Ragdool

Been playing around with ragdoll phisics.
Shows object in normal mode

After hiting the ground tail first, and it all bounces in real time like it should. I can think of many interesting uses for this ragdolls, like cars moving about with suspension wheels, hanging chains with stuff on the end, like cut the rope style,ect ect.

Manage to create my own with this space ship.

This guy's blog helped me a bit.
http://orktech.blogspot.co.uk/2011/10/setting-up-custom-ragdoll-for-3d-spider_5164.html

Thursday, 31 May 2012

Random lvl generator

Im starting to play around with a random level generator made in unity, each  block is a gameobject, soo ill add macthing graphics to be able to turn the maze into an interesting level.


Thursday, 22 March 2012

Video of Process

I enjoyed this one, I feel like im getting better at human characters, but I still had to go through quite a few reference pics to get this dude right. THe one you gave for the 3d brief was very helpful.

NightCrawler


This guy is soo awesome , he comes out of his teleport pulling wax out of his ear, with his tail!

Thursday, 15 March 2012

This weeks Brief 2d

Very diferent from anything i have done, i dont usually start a drawing using shapes like this one, soo it was a positive experience.

Tuesday, 6 March 2012

Brief First 2 hours.

I had already done the shadding part of the drawing.

My next step is to enlarge it and go over the detail again.

Sunday, 4 March 2012

Update


I dnt really know what to do with the green creature, hes suposed to be kind of camouflaged soo I need to give him some kind of pattern or something to make him fade in to the background a bit, and I am trying to put emphasis on the character thats about to be eaten.

Need some feed back on this one.

Saturday, 3 March 2012

Yo Steve

What do you think of this piece, I made this one after being inspired by the video you gave us for the 2d thing, i know this is outside of the brief, but give me some feedback to improve on please!

Thursday, 1 March 2012

Wednesday, 22 February 2012

Thursday, 16 February 2012

War Scene

Unfisnished because not enought time, sorry but the picth consumed me.
Plus, I wasted too much time on the womans face, and I dident follow the 1/3 rule...

Friday, 10 February 2012